ACKMAN[XD]
LuckyBAStarD
Moderador Global
Tyrant
    
Mensajes: 1839
The Nude Granger
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« : 16 Mayo, 2008, 21:59:10 pm » |
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Hace poco lucifer me dio sus binds y aprendi un buen metodo para tener muchos mas facilmente... ahora yo tengo unos.... mas de 100 binds mal contados... y creo que estan muy bien asi que los comparto....
Lo primero es que yo tengo el [url=http://no-tolerance.info/oticz/current/oticz_v1.8.zip]HUD Oticz[/url]... sin el no podreis poner las cosas como yo ya que trae el ChatMenu...
Ahora la cosa es facil :) os muestro todos mis binds :)
[code=autoexec.cfg]// generated by Ackman, do not modify unbindall bind TAB "+scores" bind ESCAPE "togglemenu" bind SPACE "+moveup" bind SHIFT "+speed" bind CTRL "itemtoggle blaster" bind PAUSE "vstr afk" bind \ "say_team ^4Ok^1!^5/^4Affirmative^5/^4Coming^1!!!" bind ` "toggleconsole" bind ~ "toggleconsole" bind MOUSE1 "+attack" bind MOUSE2 "+button5;+zoom" bind MOUSE3 "+button2" bind MWHEELDOWN "weapnext" bind MWHEELUP "weapprev" bind INS "vstr ins" bind HOME "say ^1C^7ampers ^1W^7ear ^1P^7ampers ^1!!!" bind END "say ^2xDDDDD" bind PGUP "say ^1Hola - ^3Hi - ^4Salut - ^2Ciao" bind PGDN "say ^1B^2ye ^1B^2ye ^5=]"
//....tests bind del "exec menu.cfg" //endtests...
//F5-F12 binds bind F1 "vote yes;teamvote yes;say ^4<-----^1Vote YES^4!!!" bind F2 "vote no;teamvote no;say ^4<-----^1Vote NO^4!!!" bind F3 "screenshotJPEG" bind F4 "!help" bind F5 "vstr nF5" bind F6 "vstr nF6" bind F7 "vstr nF7" bind F8 "vstr nF8" bind f9 "vstr nF9" bind f10 "vstr nF10" bind f11 "vstr nF11" bind f12 "vstr nF12"
//A-Z binds bind a "+moveleft" bind b "buy ammo" bind c "+movedown" bind d "+moveright" bind e "itemact medkit" bind f "+button3" bind g "sell gren;itemact gren;buy gren" bind i "messagemode4" bind j "vstr nick" bind k "vstr mousito" bind o "deconstruct" bind p "say ^1N^7ullify for ^1T^7remulous [beta] | Get it and we must kick your pretty ass :)" bind q "+button7" bind r "reload" bind s "+back" bind t "messagemode" bind u "messagemode3" bind v "itemtoggle jetpack" bind w "+forward" bind x "boost" bind y "messagemode2"
//KeyPad Binds bind kp_UPARROW "echo ^1[^3Jet&Arm&Helm^1];sell upgrades;buy jetpack;buy helmet;buy larmour;buy ammo" bind kp_DOWNARROW "echo ^1[^3Helm&Arm^1];sell upgrades;buy larmour;buy helmet;buy ammo" bind kp_LEFTARROW "echo ^1[^3Btpack&Arm&Helm^1];echo ^1-270^3 creds;sell upgrades;buy battpack;buy larmour;buy helmet" bind kp_RIGHTARROW "echo ^1[^3Battlesuit^1];sell upgrades;buy bsuit;buy ammo" bind kp_HOME "echo ^1[^3ChainSuit^1];echo ^1-800^3 creds;sell weapons;sell upgrades;buy chaingun;buy bsuit;buy larmour;buy helmet;buy ammo;itemact chaingun" bind kp_PGUP "echo ^1[^3Saw^1];echo ^1-260^3 creds;sell weapons;buy psaw;sell upgrades;buy larmour;buy helmet;itemact psaw" bind kp_PGDN "echo ^1[^3Mass Driver^1];echo ^1-610^3 creds;sell weapons;buy mdriver;itemact mdriver;sell bsuit;sell jetpack;buy battpack;buy larmour;buy helmet" bind kp_END "echo ^1[^3LucySuit^1];echo ^1-1000^3 creds;sell weapons;sell upgrades;buy lcannon;buy bsuit;buy larmour;buy helmet;buy ammo;itemact lcannon" bind kp_5 "echo ^1[^3Shotty^1];echo ^1-320^3 creds;sell upgrades;sell weapons;buy shotgun;buy larmour;buy helmet;itemact shotgun" bind kp_INS "echo ^1[^3LasPack^1];echo ^1-420^3 creds;sell weapons;sell upgrades;buy lgun;buy larmour;buy helmet;buy battpack;buy ammo;itemact lgun" bind kp_ENTER "sell upgrades;buy ammo" bind kp_del "vstr lag"
//Alienbind set ans "donate 3" set aF5 "say_team ^4BASE UNDER ATTACK^1!!! ^4 BASE BAJO ATAQUE^1!!! ^4 ALIENS DEFEND ALL^1!!!!!" set aF6 "say_team ^4INCOMING ENEMIES^1!!! ^4ALIENS DEFEND ALL^1!!!" set aF7 "say_team ^4Base ^7Safe" set aF8 "say_team ^4Reparad^5/^4Rebuild^1!!!" set aF9 "say_team ^4We need a ^7GRANGER^1!!!" set aF10 "say_team ^4Need some Evos ^7Please =]" set aF11 "say_team ^4We need ^7Eggs^1!!!" set aF12 "say_team ^4We need a ^7Booster^1!!!"
//Human bind set hans "donate 100" set hF5 "say_team ^4BASE UNDER ATTACK^1!!! ^4 BASE BAJO ATAQUE^1!!! ^4 HUMANS DEFEND ALL^1!!!!!" set hF6 "say_team ^4INCOMING ENEMIES^1!!! ^4HUMANS DEFEND ALL^1!!!" set hF7 "say_team ^4Base ^7Safe" set hF8 "say_team ^4Reparad^5/^4Rebuild^1!!!" set hF9 "say_team ^4We need a ^7BUILDER^1!!!" set hF10 "say_team ^4Need some Creds ^7Please =]" set hF11 "say_team ^4We need ^7Nodes^1!!!" set hF12 "say_team ^4Where's the Arm^3/^4Med^1? ^4We need one^1!!!"
set hbind "set nF12 vstr hF12;set nF5 vstr hF5;set nF6 vstr hF6;set nF7 vstr hF7;set nF8 vstr hF8;set nF9 vstr hF9;set nF10 vstr hF10;set nF11 vstr hF11;set ins vstr hans" set abind "set nF12 vstr aF12;set nF5 vstr aF5;set nF6 vstr aF6;set nF7 vstr aF7;set nF8 vstr aF8;set nF9 vstr aF9;set nF10 vstr aF10;set nF11 vstr aF11;set ins vstr ans"
set mousito "bind MWHEELDOWN weapnext;bind MWHEELUP weapprev"
set lag "set rate 25000;set snaps 40;set cl_maxpackets 40 ;set com_maxfps 77;set cl_packetdup 0;echo ^3Normal Server;bind kp_del vstr lag1" set lag1 "set rate 17000;set snaps 30;set cl_maxpackets 30;set com_maxfps 77;set cl_packetdup 0;echo ^5Laggy Server;bind kp_del "vstr lag2" set lag2 "set rate 12000;set snaps 30;set cl_maxpackets 30;set com_maxfps 77;set cl_packetdup 1;echo ^1Very Laggy Server;bind kp_del vstr lag"
set nick "name ^2[^1Scc^2]^1ACKMAN;bind j vstr nick2" set nick2 "name ^2[^1Scc^2]^1GRANGER;bind j vstr nick" set nick3 "name ^2[^1Scc^2]^1ACKMAN^3.AFK" set afk "say ^4I have to go^7...;wait 150;say ^4I will be back ^7=];vstr nick3;bind pause vstr afk2" set afk2 "say ^4I'm back ^7=];vstr nick;bind pause vstr afk"
exec Chatmenu.cfg exec sets.cfg
echo ^4---------------^1MENU^4--------------- echo ^11.^7 Vote.cfg echo ^12.^7 MapVote.cfg echo ^13.^7 Others.cfg echo ^14.^7 Icons.cfg echo ^15.^7 Admins.cfg echo ^16.^7 Demo.cfg
//Binds bind 1 "exec vote.cfg" bind 2 "exec mapvote.cfg" bind 3 "exec others.cfg" bind 4 "exec icons.cfg" bind 5 "exec admins.cfg" bind 6 "exec democtrl.cfg"
bind i "echo ^11.^7 Vote.cfg ^12.^7 MapVote.cfg ^13.^7 Others.cfg ^14.^7 Icons.cfg ^15.^7 Admins.cfg ^16.^7 Demo.cfg
bind home "echo ^4---------------^1MENU^4---------------"
bind space "exec autoexec.cfg;vstr menustate" //Vote.cfg echo ^4---------------^1VOTES^4--------------- echo ^11.^7 Sudden Death ^12.^7 Restart Map ^13.^7 Designate Me! ^14.^7 AdmitDefeat echo ^15.^7 Draw ^16.^7 Kick Me! ^17.^7 Ackman The Best Evah? echo ^18.^7 Alesete puta? ^19.^7 ]Kas puta? ^10.^7 Ban/Kick/Mute Habbo? //Binds bind 1 "callvote sudden_death;exec autoexec.cfg" bind 2 "callvote map_restart;exec autoexec.cfg" bind 3 "callteamvote designate ackman;exec autoexec.cfg" bind 4 "callteamvote admitdefeat;exec autoexec.cfg" bind 5 "callvote draw;exec autoexec.cfg" bind 6 "callvote kick ackman;exec autoexec.cfg" bind 7 "callvote poll Am I the best???;exec autoexec.cfg" bind 8 "callvote poll Alesete Puta?;exec autoexec.cfg" bind 9 "callvote poll ]^1K^3a^1s ^7Puta?;exec autoexec.cfg" bind 0 "callvote poll ^1Ban^5/^1Kick^5/^1Mute ^7Habbo^5/^7Nabbo???;exec autoexec.cfg"
bind i "echo ^11.^7 Sudden Death ^12.^7 Restart Map ^13.^7 Designate Me! ^14.^7 AdmitDefeat;echo ^15.^7 Draw ^16.^7 Kick Me! ^17.^7 Ackman The Best Evah?;echo ^18.^7 Alesete puta? ^19.^7 ]Kas puta? ^10.^7 Ban/Kick/Mute Habbo?"
bind space "exec autoexec.cfg;vstr menustate"
bind home "echo ^4---------------^1VOTES^4---------------"
//MapVote.cfg echo ^4---------------^1MAP VOTE^4--------------- echo ^11.^7 A.T.C.S ^12.^7 U.T.C.S ^13.^7 A.T.C.S Alpha ^14.^7 Nexus6 ^15.^7 Niveus echo ^16.^7 Transit Station ^17.^7 Paint7 ^18.^7 Pushcannon ^19.^7 Diantus ^10.^7 Karith
//Binds bind 1 "callvote map atcs;exec autoexec.cfg" bind 2 "callvote map utcsb2;exec autoexec.cfg" bind 3 "callvote map atcszalpha-b2;exec autoexec.cfg" bind 4 "callvote map nexus6;exec autoexec.cfg" bind 5 "callvote map niveus;exec autoexec.cfg" bind 6 "callvote map transit;exec autoexec.cfg" bind 7 "callvote map paint7;exec autoexec.cfg" bind 8 "callvote map pushcannon_b3;exec autoexec.cfg" bind 9 "callvote map diantus;exec autoexec.cfg" bind 0 "callvote map karith;exec autoexec.cfg"
bind space "exec autoexec.cfg;vstr menustate"
bind i "echo ^11.^7 A.T.C.S ^12.^7 U.T.C.S ^13.^7 A.T.C.S Alpha ^14.^7 Nexus6 ^15.^7 Niveus;echo ^16.^7 Transit Station ^17.^7 Paint7 ^18.^7 Pushcannon ^19.^7 Diantus ^10.^7 Karith"
bind home "echo ^4---------------^1MAP VOTE^4---------------" //Icons.cfg echo ^4---------------^1ICONS^4--------------- echo ^11.^7 :) ^12.^7 :D ^13.^7 :/ ^14.^7 :P ^15.^7 :( echo ^16.^7 U_u ^17.^7 O_o ^18.^7 l0l ^19.^7 XD ^10.^7 :S
//Binds bind 1 "say :)" bind 2 "say :D;exec autoexec.cfg" bind 3 "say :/;exec autoexec.cfg" bind 4 "say :P;exec autoexec.cfg" bind 5 "say :(;exec autoexec.cfg" bind 6 "say U_u;exec autoexec.cfg" bind 7 "say O_o;exec autoexec.cfg" bind 8 "say lol;exec autoexec.cfg" bind 9 "say XD;exec autoexec.cfg" bind 0 "say :S;exec autoexec.cfg"
bind space "exec autoexec.cfg;vstr menustate"
bind i "echo ^11.^7 :) ^12.^7 :D ^13.^7 :/ ^14.^7 :P ^15.^7 :(;echo ^16.^7 U_u ^17.^7 O_o ^18.^7 l0l ^19.^7 XD ^10.^7 :S
bind home "echo ^4---------------^1ICONS^4---------------"
echo ^1Load demo? echo 1.Yes 2.No
bind 1 "disconnect;exec demo.cfg" bind 2 "exec autoexec.cfg;vstr menustate" .... Continua ....
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 "El hecho de que yo conociera el futuro no significaba que pudiera escapar de él: he aquà la amarga tristeza de la existencia humana"-Leyendas de los Otori-(Lian Hearn)
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ACKMAN[XD]
LuckyBAStarD
Moderador Global
Tyrant
    
Mensajes: 1839
The Nude Granger
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« Respuesta #1 : 16 Mayo, 2008, 22:02:24 pm » |
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.... Continua ....Ahora vienen los realmente currados lol: // Playback Controls bind leftarrow "vstr seis_speed-" bind rightarrow "vstr seis_speed+" bind downarrow "vstr seis_speed_0.0" bind uparrow "vstr seis_speed_1.0" set seis_speed- "vstr seis_speed_0.9" set seis_speed+ "vstr seis_speed_2.0" set seis_speed_0.0 "set timescale 0.0001; cl_freezedemo 1; set seis_speed- vstr seis_speed_0.0; set seis_speed+ vstr seis_speed_0.1; echo ^2Timescale^7: ^30.0 (Paused);" set seis_speed_0.1 "set timescale 0.1; cl_freezedemo 0; set seis_speed- vstr seis_speed_0.0; set seis_speed+ vstr seis_speed_0.2; echo ^2Timescale^7: ^30.1;" set seis_speed_0.2 "set timescale 0.2; cl_freezedemo 0; set seis_speed- vstr seis_speed_0.1; set seis_speed+ vstr seis_speed_0.3; echo ^2Timescale^7: ^30.2;" set seis_speed_0.3 "set timescale 0.3; cl_freezedemo 0; set seis_speed- vstr seis_speed_0.2; set seis_speed+ vstr seis_speed_0.4; echo ^2Timescale^7: ^30.3;" set seis_speed_0.4 "set timescale 0.4; cl_freezedemo 0; set seis_speed- vstr seis_speed_0.3; set seis_speed+ vstr seis_speed_0.5; echo ^2Timescale^7: ^30.4;" set seis_speed_0.5 "set timescale 0.5; cl_freezedemo 0; set seis_speed- vstr seis_speed_0.4; set seis_speed+ vstr seis_speed_0.6; echo ^2Timescale^7: ^30.5;" set seis_speed_0.6 "set timescale 0.6; cl_freezedemo 0; set seis_speed- vstr seis_speed_0.5; set seis_speed+ vstr seis_speed_0.7; echo ^2Timescale^7: ^30.6;" set seis_speed_0.7 "set timescale 0.7; cl_freezedemo 0; set seis_speed- vstr seis_speed_0.6; set seis_speed+ vstr seis_speed_0.8; echo ^2Timescale^7: ^30.7;" set seis_speed_0.8 "set timescale 0.8; cl_freezedemo 0; set seis_speed- vstr seis_speed_0.7; set seis_speed+ vstr seis_speed_0.9; echo ^2Timescale^7: ^30.8;" set seis_speed_0.9 "set timescale 0.9; cl_freezedemo 0; set seis_speed- vstr seis_speed_0.8; set seis_speed+ vstr seis_speed_1.0; echo ^2Timescale^7: ^30.9;" set seis_speed_1.0 "set timescale 1.0; cl_freezedemo 0; set seis_speed- vstr seis_speed_0.9; set seis_speed+ vstr seis_speed_2.0; echo ^2Timescale^7: ^31.0 (Normal);" set seis_speed_2.0 "set timescale 2.0; cl_freezedemo 0; set seis_speed- vstr seis_speed_1.0; set seis_speed+ vstr seis_speed_4.0; echo ^2Timescale^7: ^32.0;" set seis_speed_4.0 "set timescale 4.0; cl_freezedemo 0; set seis_speed- vstr seis_speed_2.0; set seis_speed+ vstr seis_speed_8.0; echo ^2Timescale^7: ^34.0;" set seis_speed_8.0 "set timescale 8.0; cl_freezedemo 0; set seis_speed- vstr seis_speed_4.0; set seis_speed+ vstr seis_speed_16.0; echo ^2Timescale^7: ^38.0;" set seis_speed_16.0 "set timescale 16.0; cl_freezedemo 0; set seis_speed- vstr seis_speed_8.0; set seis_speed+ vstr seis_speed_32.0; echo ^2Timescale^7: ^316.0;" set seis_speed_32.0 "set timescale 32.0; cl_freezedemo 0; set seis_speed- vstr seis_speed_16.0; set seis_speed+ vstr seis_speed_64.0; echo ^2Timescale^7: ^332.0;" set seis_speed_64.0 "set timescale 64.0; cl_freezedemo 0; set seis_speed- vstr seis_speed_32.0; set seis_speed+ vstr seis_speed_128.0; echo ^2Timescale^7: ^364.0;" set seis_speed_128.0 "set timescale 128.0; cl_freezedemo 0; set seis_speed- vstr seis_speed_64.0; set seis_speed+ vstr seis_speed_128.0; echo ^2Timescale^7: ^3128.0 (Maximum);"
// Quits Game bind kp_ins "quit"
// Show Scores (Where possible) bind kp_minus "+scores"
// Restarts Demo // bind kp_leftarrow "vstr seis_PlayCurrentDemo"
// Takes Screenshot bind kp_rightarrow "screenshot; echo ^2Nice ^2Sceenshot"
// Displays Help bind kp_plus "vstr seis_help"
// Toggles Timer set seis_timer_enable "cg_drawtimer 1; bind kp_downarrow vstr seis_timer_disable; echo ^1Timer ^1Enabled" set seis_timer_disable "cg_drawtimer 0; bind kp_downarrow vstr seis_timer_enable; echo ^1Timer ^1Disabled" bind kp_downarrow "vstr seis_timer_enable"
// Toggles 3rd Person mode set seis_third_disable "cg_thirdperson 0; echo ^1Third ^1Person ^1Mode ^1Disabled; bind kp_5 vstr seis_third_enable; bind kp_end echo ^1First ^1Enable ^13rd ^1Person ^1Mode ^3(^7Press Numpad 5^3)^1!; bind kp_pgdn echo ^1First ^1Enable ^13rd ^1Person ^1Mode ^3(^7Press Numpad 5^3)^1!; bind home echo ^1First ^1Enable ^13rd ^1Person ^1Mode ^3(^7Press Numpad 5^3)^1!; bind end echo ^1First ^1Enable ^13rd ^1Person ^1Mode ^3(^7Press Numpad 5^3)^1!;" set seis_third_enable "cg_thirdperson 1; echo ^2Third ^2Person ^2Mode ^2Enabled; bind kp_5 vstr seis_third_disable; bind kp_end vstr seis_pl; bind kp_pgdn vstr seis_pr; bind home vstr seis_Range-; bind end vstr seis_Range+;" bind kp_5 "vstr seis_third_enable"
// 3rd Person Panning bind kp_end "echo ^1First ^1Enable ^13rd ^1Person ^1Mode ^3(^7Press Numpad 5^3)^1!;" bind kp_pgdn "echo ^1First ^1Enable ^13rd ^1Person ^1Mode ^3(^7Press Numpad 5^3)^1!;" set seis_pl "vstr seis_A350;" set seis_pr "vstr seis_A_10;" set seis_A__0 "cg_thirdpersonangle 0; set seis_pl vstr seis_A350; set seis_pr vstr seis_A_10" set seis_A_10 "cg_thirdpersonangle 10; set seis_pl vstr seis_A__0; set seis_pr vstr seis_A_20" set seis_A_20 "cg_thirdpersonangle 20; set seis_pl vstr seis_A_10; set seis_pr vstr seis_A_30" set seis_A_30 "cg_thirdpersonangle 30; set seis_pl vstr seis_A_20; set seis_pr vstr seis_A_40" set seis_A_40 "cg_thirdpersonangle 40; set seis_pl vstr seis_A_30; set seis_pr vstr seis_A_50" set seis_A_50 "cg_thirdpersonangle 50; set seis_pl vstr seis_A_40; set seis_pr vstr seis_A_60" set seis_A_60 "cg_thirdpersonangle 60; set seis_pl vstr seis_A_50; set seis_pr vstr seis_A_70" set seis_A_70 "cg_thirdpersonangle 70; set seis_pl vstr seis_A_60; set seis_pr vstr seis_A_80" set seis_A_80 "cg_thirdpersonangle 80; set seis_pl vstr seis_A_70; set seis_pr vstr seis_A_90" set seis_A_90 "cg_thirdpersonangle 90; set seis_pl vstr seis_A_80; set seis_pr vstr seis_A100" set seis_A100 "cg_thirdpersonangle 100; set seis_pl vstr seis_A_90; set seis_pr vstr seis_A110" set seis_A110 "cg_thirdpersonangle 110; set seis_pl vstr seis_A100; set seis_pr vstr seis_A120" set seis_A120 "cg_thirdpersonangle 120; set seis_pl vstr seis_A110; set seis_pr vstr seis_A130" set seis_A130 "cg_thirdpersonangle 130; set seis_pl vstr seis_A120; set seis_pr vstr seis_A140" set seis_A140 "cg_thirdpersonangle 140; set seis_pl vstr seis_A130; set seis_pr vstr seis_A150" set seis_A150 "cg_thirdpersonangle 150; set seis_pl vstr seis_A140; set seis_pr vstr seis_A160" set seis_A160 "cg_thirdpersonangle 160; set seis_pl vstr seis_A150; set seis_pr vstr seis_A170" set seis_A170 "cg_thirdpersonangle 170; set seis_pl vstr seis_A160; set seis_pr vstr seis_A180" set seis_A180 "cg_thirdpersonangle 180; set seis_pl vstr seis_A170; set seis_pr vstr seis_A190" set seis_A190 "cg_thirdpersonangle 190; set seis_pl vstr seis_A180; set seis_pr vstr seis_A200" set seis_A200 "cg_thirdpersonangle 200; set seis_pl vstr seis_A190; set seis_pr vstr seis_A210" set seis_A210 "cg_thirdpersonangle 210; set seis_pl vstr seis_A200; set seis_pr vstr seis_A220" set seis_A220 "cg_thirdpersonangle 220; set seis_pl vstr seis_A210; set seis_pr vstr seis_A230" set seis_A230 "cg_thirdpersonangle 230; set seis_pl vstr seis_A220; set seis_pr vstr seis_A240" set seis_A240 "cg_thirdpersonangle 240; set seis_pl vstr seis_A230; set seis_pr vstr seis_A250" set seis_A250 "cg_thirdpersonangle 250; set seis_pl vstr seis_A240; set seis_pr vstr seis_A260" set seis_A260 "cg_thirdpersonangle 260; set seis_pl vstr seis_A250; set seis_pr vstr seis_A270" set seis_A270 "cg_thirdpersonangle 270; set seis_pl vstr seis_A260; set seis_pr vstr seis_A280" set seis_A280 "cg_thirdpersonangle 280; set seis_pl vstr seis_A270; set seis_pr vstr seis_A290" set seis_A290 "cg_thirdpersonangle 290; set seis_pl vstr seis_A280; set seis_pr vstr seis_A300" set seis_A300 "cg_thirdpersonangle 300; set seis_pl vstr seis_A290; set seis_pr vstr seis_A310" set seis_A310 "cg_thirdpersonangle 310; set seis_pl vstr seis_A300; set seis_pr vstr seis_A320" set seis_A320 "cg_thirdpersonangle 320; set seis_pl vstr seis_A310; set seis_pr vstr seis_A330" set seis_A330 "cg_thirdpersonangle 330; set seis_pl vstr seis_A320; set seis_pr vstr seis_A340" set seis_A340 "cg_thirdpersonangle 340; set seis_pl vstr seis_A330; set seis_pr vstr seis_A350" set seis_A350 "cg_thirdpersonangle 350; set seis_pl vstr seis_A340; set seis_pr vstr seis_A__0"
// 3rd Person Range bind home "echo ^1First ^1Enable ^13rd ^1Person ^1Mode ^3(^7Press Numpad 5^3)^1!;" bind end "echo ^1First ^1Enable ^13rd ^1Person ^1Mode ^3(^7Press Numpad 5^3)^1!;" set seis_Range- "vstr seis_R_40" set seis_Range+ "vstr seis_R_60" set seis_R_20 "cg_thirdpersonrange 20; set seis_Range- echo ^3Closest ^3Range; set seis_Range+ vstr seis_R_40" set seis_R_40 "cg_thirdpersonrange 30; set seis_Range- vstr seis_R_20; set seis_Range+ vstr seis_R_60" set seis_R_60 "cg_thirdpersonrange 40; set seis_Range- vstr seis_R_40; set seis_Range+ vstr seis_R_80" set seis_R_80 "cg_thirdpersonrange 60; set seis_Range- vstr seis_R_40; set seis_Range+ vstr seis_R100" set seis_R100 "cg_thirdpersonrange 80; set seis_Range- vstr seis_R_60; set seis_Range+ vstr seis_R120" set seis_R120 "cg_thirdpersonrange 100; set seis_Range- vstr seis_R_80; set seis_Range+ vstr seis_R140" set seis_R140 "cg_thirdpersonrange 120; set seis_Range- vstr seis_R100; set seis_Range+ vstr seis_R160" set seis_R160 "cg_thirdpersonrange 140; set seis_Range- vstr seis_R120; set seis_Range+ vstr seis_R180" set seis_R180 "cg_thirdpersonrange 160; set seis_Range- vstr seis_R140; set seis_Range+ vstr seis_R200" set seis_R200 "cg_thirdpersonrange 180; set seis_Range- vstr seis_R160; set seis_Range+ echo ^3Furthest ^3Range"
// Volume Bind bind kp_pgup "vstr seis_vol+" bind kp_home "vstr seis_vol-" bind kp_uparrow "set s_volume 0.0; set seis_vol- vstr seis_vol+-; set seis_vol+ vstr seis_vol01; echo ^2Sound ^2Volume ^4|^1^7**********^4| (Muted);" set seis_vol- "vstr seis_vol03;" set seis_vol+ "vstr seis_vol05;" set seis_vol+- "set s_volume 0.0; set seis_vol- vstr seis_vol+-; set seis_vol+ vstr seis_vol01; echo ^2Sound ^2Volume ^4|^1^7**********^4| (Muted);" set seis_vol01 "set s_volume 0.2; set seis_vol- vstr seis_vol+-; set seis_vol+ vstr seis_vol02; echo ^2Sound ^2Volume ^4|^1*^7*********^4|;" set seis_vol02 "set s_volume 0.4; set seis_vol- vstr seis_vol01; set seis_vol+ vstr seis_vol03; echo ^2Sound ^2Volume ^4|^1**^7********^4|;" set seis_vol03 "set s_volume 0.6; set seis_vol- vstr seis_vol02; set seis_vol+ vstr seis_vol04; echo ^2Sound ^2Volume ^4|^1***^7*******^4|;" set seis_vol04 "set s_volume 0.8; set seis_vol- vstr seis_vol03; set seis_vol+ vstr seis_vol05; echo ^2Sound ^2Volume ^4|^1****^7******^4| (Default);" set seis_vol05 "set s_volume 1.0; set seis_vol- vstr seis_vol04; set seis_vol+ vstr seis_vol06; echo ^2Sound ^2Volume ^4|^1*****^7*****^4|;" set seis_vol06 "set s_volume 1.2; set seis_vol- vstr seis_vol05; set seis_vol+ vstr seis_vol07; echo ^2Sound ^2Volume ^4|^1******^7****^4|;" set seis_vol07 "set s_volume 1.4; set seis_vol- vstr seis_vol06; set seis_vol+ vstr seis_vol08; echo ^2Sound ^2Volume ^4|^1*******^7***^4|;" set seis_vol08 "set s_volume 1.6; set seis_vol- vstr seis_vol07; set seis_vol+ vstr seis_vol09; echo ^2Sound ^2Volume ^4|^1********^7**^4|;" set seis_vol09 "set s_volume 1.8; set seis_vol- vstr seis_vol08; set seis_vol+ vstr seis_vol10; echo ^2Sound ^2Volume ^4|^1*********^7*^4|;" set seis_vol10 "set s_volume 2.0; set seis_vol- vstr seis_vol09; set seis_vol+ vstr seis_vol10; echo ^2Sound ^2Volume ^4|^1**********^7^4|;"
//set seis_Help "echo ;echo ^3Seismovision ^32 ^3Demo; echo -------------------; echo Left ^3Arrow ^1-> Decrease Playback Speed by 0.1 below 1.0 and by 1 above 1.0 (Minimum 0.0); echo Right ^3Arrow ^1-> Increase Playback Speed by 0.1 below 1.0 and doubles above 1.0 (Maximum 128.0); echo Up ^3Arrow ^1-> Normal Playback Speed (1.0); echo Down ^3Arrow ^1-> Freezes demo (pictures freezes, but demo continues at slow pace); echo ^3Numpad 0 ^1-> Quit Game; echo ^3Numpad 1 ^1-> 3rd Person left pan; echo ^3Numpad 2 ^1-> Toggle Timer; echo ^3Numpad 3 ^1-> 3rd Person right pan; echo ^3Numpad 4 ^1-> Restart Demo; echo ^3Numpad 5 ^1-> Third-person mode toggle; echo ^3Numpad 6 ^1-> Take Sceenshot; echo ^3Numpad 7 ^1-> Decrease Sound Volume; echo ^3Numpad 8 ^1-> Mute Sound; echo ^3Numpad 9 ^1-> Increase Sound Volume; vstr seis_help_2;" set seis_Help "echo ;echo ^3Seismovision ^32 ^3Demo; echo -------------------; echo Left ^3Arrow ^1-> Decrease Playback Speed by 0.1 below 1.0 and by 1 above 1.0 (Minimum 0.0); echo Right ^3Arrow ^1-> Increase Playback Speed by 0.1 below 1.0 and doubles above 1.0 (Maximum 128.0); echo Up ^3Arrow ^1-> Normal Playback Speed (1.0); echo Down ^3Arrow ^1-> Freezes demo (pictures freezes, but demo continues at slow pace); echo ^3Numpad 0 ^1-> Quit Game; echo ^3Numpad 1 ^1-> 3rd Person left pan; echo ^3Numpad 2 ^1-> Toggle Timer; echo ^3Numpad 3 ^1-> 3rd Person right pan; echo ^3Numpad 4 ^1-> <Unbound>; echo ^3Numpad 5 ^1-> Third-person mode toggle; echo ^3Numpad 6 ^1-> Take Sceenshot; echo ^3Numpad 7 ^1-> Decrease Sound Volume; echo ^3Numpad 8 ^1-> Mute Sound; echo ^3Numpad 9 ^1-> Increase Sound Volume; vstr seis_help_2;"
set seis_Help_2 "echo ^3Numpad Minus (-) ^1-> Display Scores (where possible); echo ^3Numpad Plus (+) ^1-> Displays Demo Control Help (where possible); echo ^3Home ^1-> Increase 3rd Person Range; echo ^3End ^1-> Decrease 3rd Person Range; echo ^3F7 ^1-> Play Selected demo (playlist only); echo ^3F6 ^1-> Next demo (playlist only); echo ^3F5 ^1-> Previous demo (in playlist only); echo ^1Note^3: Use PageUp and PageDown to scroll up and down in the console; echo " .... Continua ....
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 "El hecho de que yo conociera el futuro no significaba que pudiera escapar de él: he aquà la amarga tristeza de la existencia humana"-Leyendas de los Otori-(Lian Hearn)
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ACKMAN[XD]
LuckyBAStarD
Moderador Global
Tyrant
    
Mensajes: 1839
The Nude Granger
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« Respuesta #2 : 16 Mayo, 2008, 22:02:55 pm » |
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bind ALT "vstr chatmenu" set chatmenu "vstr hmenu1"
//Binds from 1 to = bind "1" vstr n1 bind "2" vstr n2 bind "3" vstr n3 bind "4" vstr n4 bind "5" vstr n5 bind "6" vstr n6 bind "7" vstr n7 bind "8" vstr n8 bind "9" vstr n9 bind "0" vstr n0 bind "-" vstr n- bind "=" vstr n=
//Binds to join bind kp_slash "echo ^1Humans :);team humans;class rifle;vstr hmenu1;vstr hbind" bind * "echo ^1Aliens :);team aliens;wait;class level0;vstr amenu1;vstr abind" bind kp_plus "echo ^1Aliens :);team aliens;wait;class builderupg;class builder;vstr amenu4;vstr abind" bind kp_minus "echo ^1Humans :);team humans;class ckit;vstr hmenu4;vstr hbind"
//Human Weapon Binds seta m1hk1 "sell weapons;sell upgrades;buy rifle;itemact rifle" seta m1hk2 "sell weapons;sell upgrades;buy helmet;buy larmour;buy psaw;itemact psaw" seta m1hk3 "sell weapons;sell upgrades;buy helmet;buy larmour;buy shotgun;itemact shotgun" seta m1hk4 "sell weapons;sell upgrades;buy helmet;buy larmour;buy lgun;itemact lgun;buy battpack" seta m1hk5 "sell weapons;sell upgrades;buy helmet;buy larmour;buy mdriver;itemact mdriver;buy battpack" seta m1hk6 "sell weapons;sell upgrades;buy helmet;buy larmour;buy chaingun;itemact chaingun" seta m1hk7 "sell weapons;sell upgrades;buy helmet;buy larmour;buy prifle;itemact prifle;buy battpack" seta m1hk8 "sell weapons;sell upgrades;buy helmet;buy larmour;buy flamer;itemact flamer" seta m1hk9 "sell weapons;sell upgrades;buy helmet;buy larmour;buy lcannon;itemact lcannon;buy battpack" seta m1hk0 "sell weapons;buy ackit; buy ckit;itemact ackit;itemact ckit" seta m1hk- "sell battpack;buy helmet;buy larmour;buy jetpack" seta m1hk= "sell larmour; sell helmet; sell battpack; sell jetpack; buy bsuit"
//Alien Evolution Binds seta m1ak1 "class level0" seta m1ak2 "class level1" seta m1ak3 "class level1upg" seta m1ak4 "class level2" seta m1ak5 "class level2upg" seta m1ak6 "class level3" seta m1ak7 "class level3upg" seta m1ak8 "class level4" seta m1ak9 "class builder;class builderupg;amenu4" seta m1ak0 "say ^1S^7exy ^1M^7ara^1!!!" seta m1ak- "say ^1G^7o ^1G^7o ^1G^7rangers ^1R^7angers^1!!!" seta m1ak= "say ^1Y^7ou ^1N^7eed ^1D^7uck ^1P^7ate^1!!! ^7:)"
seta amenu1 "set n1 vstr m1ak1;set n2 vstr m1ak2;set n3 vstr m1ak3;set n4 vstr m1ak4;set n5 vstr m1ak5;set n6 vstr m1ak6;set n7 vstr m1ak7;set n8 vstr m1ak8;set n9 vstr m1ak9;set n0 vstr m1ak0;set n- vstr m1ak-;set n= vstr m1ak=;set oticz_chatMenu 1;set chatmenu vstr amenu2;set menustate vstr amenu1"
seta hmenu1 "set n1 vstr m1hk1;set n2 vstr m1hk2;set n3 vstr m1hk3;set n4 vstr m1hk4;set n5 vstr m1hk5;set n6 vstr m1hk6;set n7 vstr m1hk7;set n8 vstr m1hk8;set n9 vstr m1hk9;set n0 vstr m1hk0;set n- vstr m1hk-;set n= vstr m1hk=;set oticz_chatMenu 1;set chatmenu vstr hmenu2;set menustate vstr hmenu1"
//Alien Responses seta m2ak1 "say_team Affirmative" seta m2ak2 "say_team Negative" seta m2ak3 "say_team Im On It" seta m2ak4 "say_team Im Going In" seta m2ak5 "say_team I've Got Your Back" seta m2ak6 "say_team Incoming" seta m2ak7 "say_team Enemy Is Stage 2" seta m2ak8 "say_team Enemy Is Stage 3" seta m2ak9 "say_team Enemy Builder Spotted" seta m2ak0 "say_team Enemy Base is Weak" seta m2ak- "say_team Enemy RC Destroyed" seta m2ak= "say_team Enemy Nodes Destroyed"
//Human Responses seta m2hk1 "say_team Affirmative" seta m2hk2 "say_team Negative" seta m2hk3 "say_team Im On It" seta m2hk4 "say_team Im Going In" seta m2hk5 "say_team I've Got Your Back" seta m2hk6 "say_team Incoming" seta m2hk7 "say_team Enemy Is Stage 2" seta m2hk8 "say_team Enemy Is Stage 3" seta m2hk9 "say_team Enemy Builder Spotted" seta m2hk0 "say_team Enemy Base is Weak" seta m2hk- "say_team Enemy OM Destroyed" seta m2hk= "say_team Enemy Eggs Destroyed"
seta amenu2 "set n1 vstr m2ak1;set n2 vstr m2ak2;set n3 vstr m2ak3;set n4 vstr m2ak4;set n5 vstr m2ak5;set n6 vstr m2ak6;set n7 vstr m2ak7;set n8 vstr m2ak8;set n9 vstr m2ak9;set n0 vstr m2ak0;set n- vstr m2ak-;set n= vstr m2ak=;set oticz_chatMenu 2;set chatmenu vstr amenu3;set menustate vstr amenu2"
seta hmenu2 "set n1 vstr m2hk1;set n2 vstr m2hk2;set n3 vstr m2hk3;set n4 vstr m2hk4;set n5 vstr m2hk5;set n6 vstr m2hk6;set n7 vstr m2hk7;set n8 vstr m2hk8;set n9 vstr m2hk9;set n0 vstr m2hk0;set n- vstr m2hk-;set n= vstr m2hk=;set oticz_chatMenu 2;set chatmenu vstr hmenu3;set menustate vstr hmenu2"
//Alien Orders seta m3ak1 "say_team Move In" seta m3ak2 "say_team Fall Back" seta m3ak3 "say_team Stick With Me" seta m3ak4 "say_team Cover Me" seta m3ak5 "say_team Requesting Backup" seta m3ak6 "say_team Watch Your Back" seta m3ak7 "say_team Grenade" seta m3ak8 "say_team Flank Them" seta m3ak9 "say_team Move" seta m3ak0 "say_team Regroup In Base" seta m3ak- "say_team Defend Base" seta m3ak= "say_team Attack Enemy Base"
//Human Orders seta m3hk1 "say_team Move In" seta m3hk2 "say_team Fall Back" seta m3hk3 "say_team Stick With Me" seta m3hk4 "say_team Cover Me" seta m3hk5 "say_team Requesting Backup" seta m3hk6 "say_team Watch Your Back" seta m3hk7 "say_team Grenade" seta m3hk8 "say_team Flank Them" seta m3hk9 "say_team Move" seta m3hk0 "say_team Regroup In Base" seta m3hk- "say_team Defend Base" seta m3hk= "say_team Attack Enemy Base"
seta amenu3 "set n1 vstr m3ak1;set n2 vstr m3ak2;set n3 vstr m3ak3;set n4 vstr m3ak4;set n5 vstr m3ak5;set n6 vstr m3ak6;set n7 vstr m3ak7;set n8 vstr m3ak8;set n9 vstr m3ak9;set n0 vstr m3ak0;set n- vstr m3ak-;set n= vstr m3ak=;set oticz_chatMenu 3;set chatmenu vstr amenu4;set menustate vstr amenu3"
seta hmenu3 "set n1 vstr m3hk1;set n2 vstr m3hk2;set n3 vstr m3hk3;set n4 vstr m3hk4;set n5 vstr m3hk5;set n6 vstr m3hk6;set n7 vstr m3hk7;set n8 vstr m3hk8;set n9 vstr m3hk9;set n0 vstr m3hk0;set n- vstr m3hk-;set n= vstr m3hk=;set oticz_chatMenu 3;set chatmenu vstr hmenu4;set menustate vstr hmenu3"
//Alien Granger Binds seta m4ak1 "build eggpod" seta m4ak2 "build overmind" seta m4ak3 "build acid_tube" seta m4ak4 "build trapper" seta m4ak5 "build booster" seta m4ak6 "build hive" seta m4ak7 "build barricade" seta m4ak8 "build hovel" seta m4ak9 "deconstruct;say_team ^1Deconstructing Structures!!" seta m4ak0 "class level0;vstr amenu1" seta m4ak- "say_team ^3/^1!^3\^4Can I Move ^7OM^1???" seta m4ak= "say_team ^7I'm the Granger :)"
//Human Ckit Binds seta m4hk1 "build telenode" seta m4hk2 "build reactor" seta m4hk3 "build mgturret" seta m4hk4 "build medistat" seta m4hk5 "build arm" seta m4hk6 "build dcc" seta m4hk7 "build tesla" seta m4hk8 "build repeater" seta m4hk9 "deconstruct;say_team ^1Deconstructing Structures!!" seta m4hk0 "sell weapons;buy rifle;itemact rifle;vstr hmenu1" seta m4hk- "say_team ^3/^1!^3\^4Can I Move ^7RC^1???" seta m4hk= "say_team ^7I'm the Builder :)"
seta amenu4 "set n1 vstr m4ak1;set n2 vstr m4ak2;set n3 vstr m4ak3;set n4 vstr m4ak4;set n5 vstr m4ak5;set n6 vstr m4ak6;set n7 vstr m4ak7;set n8 vstr m4ak8;set n9 vstr m4ak9;set n0 vstr m4ak0;set n- vstr m4ak-;set n= vstr m4ak=;set oticz_chatMenu 4;set chatmenu vstr amenu1;set menustate vstr amenu4"
seta hmenu4 "set n1 vstr m4hk1;set n2 vstr m4hk2;set n3 vstr m4hk3;set n4 vstr m4hk4;set n5 vstr m4hk5;set n6 vstr m4hk6;set n7 vstr m4hk7;set n8 vstr m4hk8;set n9 vstr m4hk9;set n0 vstr m4hk0;set n- vstr m4hk-;set n= vstr m4hk=;set oticz_chatMenu 4;set chatmenu vstr hmenu1;set menustate vstr hmenu4"
//Tests set a1 "set oticz_chatMenu 1" set a2 "set oticz_chatMenu 2" set a3 "set oticz_chatMenu 3" set a4 "set oticz_chatMenu 4" set h1 "set oticz_chatMenu 1" set h2 "set oticz_chatMenu 2" set h3 "set oticz_chatMenu 3" set h4 "set oticz_chatMenu 4" //End
echo Loaded...
//Others Options seta chatmenu "vstr menu1"
seta oticz_chatMenu 1 seta oticz_chatMenuO 1 seta cg_tutorial 0 //Options.cfg echo ^4---------------^1OPTIONS^4--------------- echo ^11.^7 DrawXHair ^12.^7 Draw2D ^13.^7 DrawGun ^14.^7 LightMap ^15.^7 +Gamma echo ^16.^7 -Gamma ^17.^7 Normal Gamma ^18.^7 +Volumen ^19.^7 -Volumen ^10.^7 *Muted*
//DrawXHair Bind bind 1 "vstr XHairoff" set XHairon "set oticz_dotXhairs 1;echo ^1X^7Hairs ^1ON;bind 1 vstr XHairoff" set XHairoff "set oticz_dotXhairs 0;echo ^1X^7Hairs ^1OFF;bind 1 vstr XHairon"
//Draw2D Bind bind 2 "vstr 2doff" set 2don "set cg_draw2d 1;echo ^12^7D ^1ON;bind 2 vstr 2doff" set 2doff "set cg_draw2d 0;echo ^12^7D ^1OFF;bind 2 vstr 2don"
//DrawGun Bind bind 3 "vstr gunoff" set gunon "set cg_drawgun 1;echo ^1G^7un ^1ON;bind 3 vstr gunoff" set gunoff "set cg_drawgun 0;echo ^1G^7un ^1OFF;bind 3 vstr gunon"
//LightMap Bind bind 4 "vstr lighton" set lighton "set r_lightmap 1;echo ^1L^7ight^1M^7ap ^1ON;bind 4 vstr lightoff" set lightoff "set r_lightmap 0;echo ^1L^7ight^1M^7ap ^1OFF;bind 4 vstr lighton"
// Volume Bind bind 8 "vstr seis_vol+" bind 9 "vstr seis_vol-" bind 0 "set s_volume 0.0; set seis_vol- vstr seis_vol+-; set seis_vol+ vstr seis_vol01; echo ^2Sound ^2Volume ^4|^1^7**********^4| (Muted);" set seis_vol- "vstr seis_vol03;" set seis_vol+ "vstr seis_vol05;" set seis_vol+- "set s_volume 0.0; set seis_vol- vstr seis_vol+-; set seis_vol+ vstr seis_vol01; echo ^2Sound ^2Volume ^4|^1^7**********^4| (Muted);" set seis_vol01 "set s_volume 0.2; set seis_vol- vstr seis_vol+-; set seis_vol+ vstr seis_vol02; echo ^2Sound ^2Volume ^4|^1*^7*********^4|;" set seis_vol02 "set s_volume 0.4; set seis_vol- vstr seis_vol01; set seis_vol+ vstr seis_vol03; echo ^2Sound ^2Volume ^4|^1**^7********^4|;" set seis_vol03 "set s_volume 0.6; set seis_vol- vstr seis_vol02; set seis_vol+ vstr seis_vol04; echo ^2Sound ^2Volume ^4|^1***^7*******^4|;" set seis_vol04 "set s_volume 0.8; set seis_vol- vstr seis_vol03; set seis_vol+ vstr seis_vol05; echo ^2Sound ^2Volume ^4|^1****^7******^4| (Default);" set seis_vol05 "set s_volume 1.0; set seis_vol- vstr seis_vol04; set seis_vol+ vstr seis_vol06; echo ^2Sound ^2Volume ^4|^1*****^7*****^4|;" set seis_vol06 "set s_volume 1.2; set seis_vol- vstr seis_vol05; set seis_vol+ vstr seis_vol07; echo ^2Sound ^2Volume ^4|^1******^7****^4|;" set seis_vol07 "set s_volume 1.4; set seis_vol- vstr seis_vol06; set seis_vol+ vstr seis_vol08; echo ^2Sound ^2Volume ^4|^1*******^7***^4|;" set seis_vol08 "set s_volume 1.6; set seis_vol- vstr seis_vol07; set seis_vol+ vstr seis_vol09; echo ^2Sound ^2Volume ^4|^1********^7**^4|;" set seis_vol09 "set s_volume 1.8; set seis_vol- vstr seis_vol08; set seis_vol+ vstr seis_vol10; echo ^2Sound ^2Volume ^4|^1*********^7*^4|;" set seis_vol10 "set s_volume 2.0; set seis_vol- vstr seis_vol09; set seis_vol+ vstr seis_volful; echo ^2Sound ^2Volume ^4|^1**********^7^4|;" set seis_volful "echo ^2Max. ^2Volume"
//Gamma Bind bind 5 "vstr seis_gam+" bind 6 "vstr seis_gam-" bind 7 "vstr seis_gam05" set seis_gam- "vstr seis_gam04;" set seis_gam+ "vstr seis_gam06;" set seis_gam01 "set r_gamma 0.6;set seis_gam- vstr seis_gam02;set seis_gam+ vstr seis_gam04;echo ^2Gamma ^4|^1^7*********^4|" set seis_gam02 "set r_gamma 0.7;set seis_gam- vstr seis_gam03;set seis_gam+ vstr seis_gam05;echo ^2Gamma ^4|^1*^7********^4|" set seis_gam03 "set r_gamma 0.8;set seis_gam- vstr seis_gam04;set seis_gam+ vstr seis_gam06;echo ^2Gamma ^4|^1**^7*******^4|" set seis_gam04 "set r_gamma 0.9;set seis_gam- vstr seis_gam05;set seis_gam+ vstr seis_gam07;echo ^2Gamma ^4|^1***^7******^4|" set seis_gam05 "set r_gamma 1.0;set seis_gam- vstr seis_gam06;set seis_gam+ vstr seis_gam08;echo ^2Gamma ^4|^1****^7*****^4| (Default)" set seis_gam06 "set r_gamma 1.2; set seis_gam- vstr seis_gam07;set seis_gam+ vstr seis_gam09;echo ^2Gamma ^4|^1*****^7****^4|;" set seis_gam07 "set r_gamma 1.4;set seis_gam- vstr seis_gam08;set seis_gam+ vstr seis_gam10;echo ^2Gamma ^4|^1******^7***^4|;" set seis_gam08 "set r_gamma 1.6;set seis_gam- vstr seis_gam09;set seis_gam+ vstr seis_gam10;echo ^2Gamma ^4|^1*******^7**^4|;" set seis_gam09 "set r_gamma 1.8;set seis_gam- vstr seis_gam08;set seis_gam+ vstr seis_gam10;echo ^2Gamma ^4|^1********^7*^4|;" set seis_gam10 "set r_gamma 2.0;set seis_gam- vstr seis_gam09;set seis_gam+ vstr seis_gamful;echo ^2Gamma ^4|^1*********^7^4|;" set seis_gamful "echo ^2Max. ^2Gamma"
bind HOME "^4---------------^1OPTIONS^4---------------"
bind i "echo ^11.^7 DrawXHair ^12.^7 Draw2D ^13.^7 DrawGun ^14.^7 LightMap ^15.^7 +Gamma;echo ^16.^7 -Gamma ^17.^7 Normal Gamma ^18.^7 +Volumen ^19.^7 -Volumen ^10.^7 *Muted*"
bind space "exec autoexec.cfg;vstr menustate" .... Continua ....
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 "El hecho de que yo conociera el futuro no significaba que pudiera escapar de él: he aquà la amarga tristeza de la existencia humana"-Leyendas de los Otori-(Lian Hearn)
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ACKMAN[XD]
LuckyBAStarD
Moderador Global
Tyrant
    
Mensajes: 1839
The Nude Granger
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« Respuesta #3 : 16 Mayo, 2008, 22:03:18 pm » |
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seta cg_disableWarningDialogs "1" seta cg_drawFPS "1" seta cg_drawTimer "1" seta cg_lagometer "1" seta cg_smoothclients "1" seta cg_wwToggle "1" seta cg_wwFollow "0" seta cg_wwSmoothTime "0" seta cg_drawGun "1" seta cg_zoomfov "22.5" seta cg_fov "90" seta cg_stereoSeparation "0.4" seta cg_gibs "1" seta cg_draw2D "1" seta cg_drawStatus "1" seta cg_drawDemoState "0" seta cg_drawSnapshot "0" seta cg_draw3dIcons "1" seta cg_drawIcons "1" seta cg_drawAmmoWarning "1" seta cg_drawAttacker "1" seta cg_drawRewards "1" seta cg_crosshairY "0" seta cg_simpleItems "0" seta cg_teslaTrailTime "250" seta cg_railTrailTime "400" seta cg_runpitch "0.002" seta cg_runroll "0.005" seta cg_bobpitch "0.002" seta cg_bobroll "0.002" seta cg_teamChatTime "3000" seta cg_teamChatHeight "0" seta cg_forceModel "0" seta cg_deferPlayers "1" seta cg_drawFriend "1" seta cg_teamChatsOnly "0" seta cg_noVoiceChats "0" seta cg_noVoiceText "0" seta cg_creepRes "16" seta cg_depthSortParticles "1" seta cg_consoleLatency "3000" seta cg_lightFlare "1" seta cg_cameraOrbitDelay "50" seta cg_scorePlums "1" seta cg_noTaunt "0" seta cg_noProjectileTrail "0" seta cg_oldRail "1" seta cg_oldRocket "1" seta cg_oldPlasma "1" seta cg_trueLightning "0.0" seta cg_drawClock "0" seta cg_bounceParticles "0" seta cg_optimizePrediction "1" seta cg_projectileNudge "1" seta cg_disableScannerPlane "1" seta oticz_stageCounter "1" seta oticz_scoreScreen "clear" seta oticz_blobLocation "center" seta oticz_chatFont "default" seta oticz_dotXhairs "1" seta oticz_alienXhairs "1" seta cg_crosshairX "5000" seta oticz_defaultXhairs "0" seta cg_drawTeamOverlay "0" seta ui_serverStatusTimeOut "7000" seta capturelimit "8" seta ui_teamArenaFirstRun "1" seta ui_recordSPDemo "0" seta cg_hudFiles "ui/hud/centred/hud.cfg" seta ui_q3model "0" seta ui_findPlayer "Sarge" seta ui_bigFont "0.5" seta ui_smallFont "0.2" seta ui_scoreShutoutBonus "0" seta ui_scoreSkillBonus "0" seta ui_scoreTimeBonus "0" seta ui_scoreTime "00:00" seta ui_scoreBase "0" seta ui_scoreTeam "0 to 0" seta ui_scorePerfect "0" seta ui_scoreScore "0" seta ui_scoreGauntlets "0" seta ui_scoreAssists "0" seta ui_scoreDefends "0" seta ui_scoreCaptures "0" seta ui_scoreExcellents "0" seta ui_scoreImpressives "0" seta ui_scoreAccuracy "0%" seta ui_lastServerRefresh_3_time "1208806656" seta ui_lastServerRefresh_2_time "1208789107" seta ui_lastServerRefresh_1_time "" seta ui_lastServerRefresh_0_time "1208794687" seta ui_lastServerRefresh_3 "Apr-21, 2008 at 21:37" seta ui_lastServerRefresh_2 "Apr-21, 2008 at 16:45" seta ui_lastServerRefresh_1 "" seta ui_lastServerRefresh_0 "Apr-21, 2008 at 18:18" seta cg_selectedPlayerName "[Scc]ACKMAN" seta cg_selectedPlayer "0" seta ui_currentOpponent "0" seta ui_mapIndex "0" seta ui_currentNetMap "1" seta ui_currentMap "0" seta ui_currentTier "0" seta ui_menuFiles "ui/menu/menu.cfg" seta ui_netSource "3" seta ui_blueteam5 "0" seta ui_blueteam4 "0" seta ui_blueteam3 "0" seta ui_blueteam2 "0" seta ui_blueteam1 "0" seta ui_redteam5 "0" seta ui_redteam4 "0" seta ui_redteam3 "0" seta ui_redteam2 "0" seta ui_redteam1 "0" seta ui_actualNetGametype "3" seta ui_netGametype "3" seta ui_joinGametype "0" seta ui_gametype "3" seta ui_dedicated "0" seta ui_blueteam "Stroggs" seta ui_redteam "Pagans" seta ui_opponentName "Stroggs" seta ui_teamName "Pagans" seta server16 "" seta server15 "" seta server14 "" seta server13 "" seta server12 "" seta server11 "" seta server10 "" seta server9 "" seta server8 "" seta server7 "" seta server6 "" seta server5 "" seta server4 "" seta server3 "" seta server2 "" seta server1 "" seta cg_marks "1" seta cg_drawCrosshairNames "1" seta cg_drawCrosshair "1" seta cg_brassTime "3000" seta ui_browserShowEmpty "1" seta ui_browserShowFull "1" seta ui_browserSortKey "4" seta ui_browserGameType "0" seta ui_browserMaster "0" seta g_spSkill "2" seta g_spVideos "" seta g_spAwards "" seta g_spScores5 "" seta g_spScores4 "" seta g_spScores3 "" seta g_spScores2 "" seta g_spScores1 "" seta ui_ctf_friendly "0" seta ui_ctf_timelimit "30" seta ui_ctf_capturelimit "8" seta ui_team_friendly "1" seta ui_team_timelimit "20" seta ui_team_fraglimit "0" seta ui_tourney_timelimit "15" seta ui_tourney_fraglimit "0" seta ui_ffa_timelimit "0" seta ui_ffa_fraglimit "20" seta com_soundMegs "8" seta s_mixPreStep "0.05" seta s_mixahead "0.2" seta s_khz "22" seta s_useOpenAL "0" seta s_doppler "1" seta s_musicvolume "0.5" seta s_volume "0.8" seta r_lastValidRenderer "GeForce 6150SE nForce 430/PCI/SSE2/3DNOW!" seta win_allowAltTab "1" seta vid_ypos "22" seta vid_xpos "3" seta r_GLlibCoolDownMsec "0" seta cg_shadows "1" seta r_lodscale "5" seta r_primitives "0" seta r_railSegmentLength "32" seta r_railCoreWidth "6" seta r_railWidth "16" seta r_facePlaneCull "1" seta r_gamma "1" seta r_swapInterval "0" seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR" seta r_finish "0" seta r_dlightBacks "1" seta r_dynamiclight "1" seta r_drawSun "0" seta r_fastsky "0" seta r_ignoreGLErrors "1" seta r_flares "0" seta r_lodbias "-2" seta r_lodCurveError "250" seta r_ignoreFastPath "1" seta r_smp "0" seta r_subdivisions "1" seta r_vertexLight "0" seta r_simpleMipMaps "1" seta r_customaspect "1" seta r_customheight "1024" seta r_customwidth "1600" seta r_fullscreen "1" seta r_mode "8" seta r_ignorehwgamma "0" seta r_overBrightBits "1" seta r_depthbits "0" seta r_stencilbits "8" seta r_stereo "0" seta r_colorbits "0" seta r_texturebits "0" seta r_detailtextures "1" seta r_roundImagesDown "0" seta r_picmip "0" seta r_ext_texture_env_add "0" seta r_ext_compiled_vertex_array "1" seta r_ext_multitexture "1" seta r_ext_gamma_control "1" seta r_ext_compressed_textures "0" seta r_allowExtensions "1" seta r_glDriver "opengl32" seta cg_viewsize "100" seta cg_predictItems "0" seta cl_anonymous "0" seta sex "male" seta handicap "100" seta color2 "5" seta color1 "4" seta g_blueTeam "Pagans" seta g_redTeam "Stroggs" seta team_headmodel "*james" seta team_model "james" seta headmodel "default" seta model "default" seta snaps "40" seta rate "25000" seta name "^2[^1Scc^2]^1ACKMAN" seta cl_guidServerUniq "0" seta cl_maxPing "800" seta m_filter "1" seta m_side "0.25" seta m_forward "0.25" seta m_yaw "0.8" seta m_pitch "0.8" seta cg_autoswitch "1" seta r_inGameVideo "1" seta cl_cURLLib "libcurl-3.dll" seta cl_wwwDownload "1" seta cl_allowDownload "1" seta cl_freelook "1" seta cl_mouseAccel "0" seta sensitivity "1" seta cl_run "1" seta cl_packetdup "0" seta cl_maxpackets "40" seta cl_pitchspeed "140" seta cl_yawspeed "140" seta cl_aviMotionJpeg "1" seta cl_aviFrameRate "25" seta cl_autoRecordDemo "1" seta cg_tutorial "0" seta com_hunkMegs "256" seta com_altivec "0" seta com_maxfps "77" seta com_blood "1" seta in_midi "0" seta in_midiport "1" seta in_midichannel "1" seta in_mididevice "0" seta in_mouse "1" seta in_logitechbug "0" seta in_joystick "0" seta in_joyBallScale "0.02" seta joy_threshold "0.15" seta vm_cgame "2" seta vm_game "2" seta vm_ui "2" seta timelimit "60" seta sv_hostname "^4Ackz" seta sv_maxclients "25" seta sv_minRate "5000" seta sv_maxRate "25000" seta sv_minPing "0" seta sv_maxPing "0" seta sv_wwwDownload "1" seta sv_wwwBaseURL "" seta sv_master2 "" seta sv_master3 "" seta sv_master4 "" seta sv_master5 "" seta sv_lanForceRate "1" seta sv_dequeuePeriod "500" seta net_noudp "0" seta net_noipx "0" seta net_socksEnabled "0" seta net_socksServer "" seta net_socksPort "1080" seta net_socksUsername "" seta net_socksPassword "" seta g_suddenDeathTime "45" seta g_teamForceBalance "1" seta g_initialMapRotation "" seta cm_playerCurveClip "1" seta g_maxGameClients "0" seta g_chainMode "0" seta g_turretMode "0" seta g_level3upgMode "0" seta g_level4Mode "0" seta g_level1Mode "0" seta g_allowAllBuy "0" seta g_maxTrails "5" seta g_instantBuild "0" seta g_admin_weapons "1" seta g_admin_upgrades "1" seta g_adminFx "1" seta g_onlyoneRC "1" seta g_onlyoneOM "1" seta g_alienBotClass "1" seta g_noBuildableDamage "0" seta g_buildEverywhere "0" seta g_killerHP "1" seta g_turretControl "0" seta g_isItCrazy "1" seta g_suddenDeathMode "2" seta g_friendlyFire "0" seta g_friendlyFireAliens "0" seta g_friendlyFireHumans "0" seta g_retribution "0" seta g_friendlyBuildableFire "0" seta g_friendlyFireMovementAttacks "1" seta g_devmapNoGod "0" seta g_devmapNoStructDmg "0" seta g_devmapVotes "0" seta g_teamAutoJoin "0" seta g_warmup "20" seta g_doWarmup "1" seta g_logFile "games.log" seta g_logFileSync "0" seta g_banIPs "" seta g_filterBan "1" seta g_allowVote "1" seta g_voteLimit "5" seta g_suddenDeathVotePercent "75" seta g_mapVotesPercent "50" seta g_designateVotes "0" seta g_newbieNumbering "1" seta g_newbieNamePrefix "Newbie#" seta g_teamImbalanceWarnings "30" seta g_unlagged "1" seta g_chatTeamPrefix "1" seta g_floodMaxDemerits "5000" seta g_floodMinTime "2000" seta g_markDeconstruct "0" seta g_deconDead "0" seta g_shove "15" seta g_mapConfigs "" seta g_layoutAuto "1" seta g_admin "admin.dat" seta g_adminLog "admin.log" seta g_adminParseSay "1" seta g_adminSayFilter "0" seta g_adminNameProtect "1" seta g_adminTempBan "120" seta g_minLevelToJoinTeam "0" seta g_privateMessages "1" seta g_myStats "1" seta g_publicSayadmins "1" seta g_minLevelToSpecMM1 "0" seta g_antiSpawnBlock "0" seta g_devmapKillerHP "0" seta g_dretchPunt "1" seta g_slapKnockback "200" seta g_slapDamage "5" seta g_allowShare "1" seta g_allowActions "1" seta g_actionPrefix "***" seta g_buildLogMaxLength "25" seta com_zoneMegs "24" El options.cfg tiene un fallo por corregir... tiene que ver con el sets.cfg... ya que si lo ejecutamos todo vuelve a por defecto y no cambia nada U_u... Ahora el ChatMenu  Vamos a ~/ui/hud/common/ y alli deven estar los archivos "chatmenu_spec.cfg" "chatmenu_alien.cfg" y "chatmenu_human.cfg" en fin yo los tengo editados asi: //MENU1 itemDef { name "menu1" rect 6 CHATMENU_HEIGHT 400 190 visible 1 cvartest oticz_chatMenu showCvar { 1 } decoration forecolor COMMON_GREY_R COMMON_GREY_G COMMON_GREY_B COMMON_GREY_A textscale 0.25 autowrapped text "Evolve To:\n" "1. Dretch\n" "2. Basilisk\n" "3. Adv. Basilisk\n" "4. Marauder\n" "5. Adv. Marauder\n" "6. Dragoon\n" "7. Adv. Dragoon\n" "8. Tyrant\n" "9. Granger\n" "0. Sexy Mara!\n" "-. Grangers Rangers!\n" "=. Duck Pate!\n" }
//MENU2 itemDef { name "menu2" rect 6 CHATMENU_HEIGHT 400 190 visible 1 cvartest oticz_chatMenu showCvar { 2 } decoration forecolor COMMON_GREY_R COMMON_GREY_G COMMON_GREY_B COMMON_GREY_A textscale 0.25 autowrapped text "Send Response:\n" "1. Affirmative\n" "2. Negative\n" "3. Im On It\n" "4. Im Going In\n" "5. I've Got Your Back\n" "6. Incoming\n" "7. Enemy Is Stage 2\n" "8. Enemy Is Stage 3\n" "9. Enemy Builder Spotted\n" "0. Enemy Base is Weak\n" "-. Enemy RC Destroyed\n" "=. Enemy Spawns Destroyed\n" }
//MENU3 itemDef { name "menu3" rect 6 CHATMENU_HEIGHT 400 190 visible 1 cvartest oticz_chatMenu showCvar { 3 } decoration forecolor COMMON_GREY_R COMMON_GREY_G COMMON_GREY_B COMMON_GREY_A textscale 0.25 autowrapped text "Send Order:\n" "1. Move In\n" "2. Fall Back\n" "3. Stick With Me\n" "4. Cover Me\n" "5. Requesting Backup\n" "6. Watch Your Back\n" "7. Grenade\n" "8. Flank Them\n" "9. Move\n" "0. Regroup In Base\n" "-. Defend Base\n" "=. Attack Enemy Base\n" }
//MENU4 itemDef { name "menu4" rect 6 CHATMENU_HEIGHT 400 190 visible 1 cvartest oticz_chatMenu showCvar { 4 } decoration forecolor COMMON_GREY_R COMMON_GREY_G COMMON_GREY_B COMMON_GREY_A textscale 0.25 autowrapped text "Build:\n" "1. Egg\n" "2. Overmind\n" "3. Acid Tube\n" "4. Trapper\n" "5. Booster\n" "6. Hive\n" "7. Barricade\n" "8. Hovel\n" "0. Go Dretch!\n" "-. Move OM\n" "=. I'm the granger :)\n" } //MENU1 itemDef { name "menu1" rect 6 CHATMENU_HEIGHT 400 190 visible 1 cvartest oticz_chatMenu showCvar { 1 } decoration forecolor COMMON_GREY_R COMMON_GREY_G COMMON_GREY_B COMMON_GREY_A textscale 0.25 autowrapped text "Buy:\n" "1. Rifle\n" "2. Pain Saw\n" "3. Shotgun\n" "4. Las Gun\n" "5. Mass Driver\n" "6. Chaingun\n" "7. Pulse Rifle\n" "8. Flamethrower\n" "9. Lucifer Cannon\n" "0. Construction Kit\n" "-. Jet Pack\n" "=. Battlesuit\n" }
//MENU2 itemDef { name "menu2" rect 6 CHATMENU_HEIGHT 400 190 visible 1 cvartest oticz_chatMenu showCvar { 2 } decoration forecolor COMMON_GREY_R COMMON_GREY_G COMMON_GREY_B COMMON_GREY_A textscale 0.25 autowrapped text "Send Response:\n" "1. Affirmative\n" "2. Negative\n" "3. Im On It\n" "4. Im Going In\n" "5. I've Got Your Back\n" "6. Incoming\n" "7. Enemy Is Stage 2\n" "8. Enemy Is Stage 3\n" "9. Enemy Builder Spotted\n" "0. Enemy Base is Weak\n" "-. Enemy OM Destroyed\n" "=. Enemy Spawns Destroyed\n" }
//MENU3 itemDef { name "menu3" rect 6 CHATMENU_HEIGHT 400 190 visible 1 cvartest oticz_chatMenu showCvar { 3 } decoration forecolor COMMON_GREY_R COMMON_GREY_G COMMON_GREY_B COMMON_GREY_A textscale 0.25 autowrapped text "Send Order:\n" "1. Move In\n" "2. Fall Back\n" "3. Stick With Me\n" "4. Cover Me\n" "5. Requesting Backup\n" "6. Watch Your Back\n" "7. Grenade\n" "8. Flank Them\n" "9. Move\n" "0. Regroup In Base\n" "-. Defend Base\n" "=. Attack Enemy Base\n" }
//MENU4 itemDef { name "menu4" rect 6 CHATMENU_HEIGHT 400 190 visible 1 cvartest oticz_chatMenu showCvar { 4 } decoration forecolor COMMON_GREY_R COMMON_GREY_G COMMON_GREY_B COMMON_GREY_A textscale 0.25 autowrapped text "Build:\n" "1. Telenode\n" "2. Reactor\n" "3. Turret\n" "4. Medistation\n" "5. Armory\n" "6. Defence Computer\n" "7. Tesla\n" "8. Repeater\n" "9. Decon\n" "0. Go Rifle!\n" "-. Move RC\n" "=. I'm the builder :)\n" } Ahora estoy editando el chatmenu para hacer que salgan otras cosas como... Donate: 1.100 2.200 .......... Y cosas asi  Prometo actualizar este post con los binds que tenga 
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 "El hecho de que yo conociera el futuro no significaba que pudiera escapar de él: he aquà la amarga tristeza de la existencia humana"-Leyendas de los Otori-(Lian Hearn)
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Niwook
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« Respuesta #4 : 17 Mayo, 2008, 01:01:20 am » |
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Muy buen trabajo ack XD. 
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** I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time, like tears in rain. Time to die. **
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TheLuciferSausage
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« Respuesta #5 : 17 Mayo, 2008, 02:54:06 am » |
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Joder qué currada tÃo! Te están quedando de coña 
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ACKMAN[XD]
LuckyBAStarD
Moderador Global
Tyrant
    
Mensajes: 1839
The Nude Granger
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« Respuesta #6 : 17 Mayo, 2008, 07:12:13 am » |
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Os recomiendo probar el demo.cfg  luego explicare que hace cada uno U_u... El demo.cfg lo que hace es permitirte modificar una demo a tu gusto... por ejemplo... cambiar la velocidad... pararla.. poner tercera persona... girar la camara de tercera persona para ver otras cosas... pantallazos... etc 
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 "El hecho de que yo conociera el futuro no significaba que pudiera escapar de él: he aquà la amarga tristeza de la existencia humana"-Leyendas de los Otori-(Lian Hearn)
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Ellohir
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« Respuesta #7 : 17 Mayo, 2008, 14:50:31 pm » |
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He probado demo.cfg y es la caña tÃo, ver ahà en tercera persona y a cámara lenta como salen las balas del rifle mientras va saltando y tal... Está muy muy guapo, lo recomiendo. Y si vamos a hacer un video, que sea con estos binds para reproducir la demo.
PD: PodrÃas hacer una tecla para poner y quitar todo el HUD, serÃa interesante.
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revent
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« Respuesta #8 : 24 Mayo, 2008, 21:08:04 pm » |
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Dios pedazo trabajo que ha echo ackman por dios ... Saludos 
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ACKMAN[XD]
LuckyBAStarD
Moderador Global
Tyrant
    
Mensajes: 1839
The Nude Granger
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« Respuesta #9 : 24 Mayo, 2008, 23:28:38 pm » |
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SI ellohir... ya lo tengo... others.cfg 
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 "El hecho de que yo conociera el futuro no significaba que pudiera escapar de él: he aquà la amarga tristeza de la existencia humana"-Leyendas de los Otori-(Lian Hearn)
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Cipryflash
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« Respuesta #10 : 22 Marzo, 2010, 20:45:14 pm » |
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Ellohir
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« Respuesta #11 : 22 Marzo, 2010, 20:57:18 pm » |
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Si pudiste perder tiempo para instalarte un wallhack puedes perder el tiempo en editarte la config.
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Ellohir
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« Respuesta #13 : 22 Marzo, 2010, 21:34:43 pm » |
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Joder, sÃ, tienes razón, te he confundido... Mil disculpas, es que escribes igual que él y es algo que me esperarÃa de él xD De nuevo perdón y te deseo que tu problema con la ortografÃa mejore  PD: Puedes seguir buscando la solución en Google, sólo hay que escoger las palabras correctas.
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SPK
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« Respuesta #14 : 22 Marzo, 2010, 21:45:06 pm » |
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Dime que esos dibujos no son tuyos xD
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